The mech forces of the Company were originally scrounged or salvaged from whatever source was available. As the Company has had more and more success, Colonel Ferrer has begun the process of upgrading and organizing units more to his liking. At present, Colonel Ferrer does not intend to grow the Free Company any further and so has focused resources on upgrading units rather than expanding. As a result, almost all mechs in First Battalion now field upgraded technology. In addition, the Company fields some clantech from the one foray into Clan territory.

Colonel Ferrer prefers mechs of medium weight class or greater. He prefers to assign conventional armor and infantry units to the tasks frequently assigned to light mech units. Each company in First Battalion contains one lance of medium jump-capable mechs who act as harrassers and probing units and two lances of heavy and assault mechs that are intended to serve as anchors and fire support for all other units in the Company.

Second Battalion is the conventional armor battalion of the Free Company. It rarely acts as a full battalion, but rather loans out its companies, and sometimes lances, to other units to provide necessary support. Each company is organized along similiar principles and is capable of acting independently.

Manticore heavy tanks form the backbone of the heavy units in Second Battalion while Pegasus hovercraft are the hovercraft unit of choice. Both of these units are relatively cheap and have a proven battle record. Second Battalion also contains a VTOL lance of Pinto attack VTOLs that often coordinates with the infantry of Third Battalion.

Third Battalion is the Free Company’s infantry battalion. It follows the Free World League organizational system of four platoons per company and four companies to a Battalion and is thus much larger than many enemies expect. In addition, Third Battalion contains a separate Transport Company whose units are parceled out to other infantry platoons as needed and an independent commando platoo.

As with most infantry units, Third Battalion’s main role is to hold ground and occupy defensive positions rather than assume an attacking position. However, Third Battalion’s companies also have a variety of specialist roles including recon, spotting, and securit that make infantry an indispensable part of the Free Company’s organization.

Hotel and Kilo Company each contain four mechanized infantry platoons that form the backbone of Third Battalion. Each squad in a given platoon is equipped with a Rock Rover Half-Track or hover jeep with mountings for heavy or pulse lasers. These platoons have the most long range hitting power of any of Third Battalion’s companies, but are also typically more exposed on the battlefield than other companies. To mitigate this exposure, all infantry unit members in this company wear heavy myomer vests. They will typically advance behind the main line of mech and armor forces to avoid drawing fire and hit targets of opportunity as they present themselves. Kilo Company, equipped with pulse lasers, is also highly effective against other infantry units.

Lima company contains four platoons of jump-capable recon infantry. These platoon uses man-portable TAG units to provide spotting services for the Company’s artillery and semi-guided missile systems. The squads of these platoons will typically try to find a concealed position on the battlefield that will boost the effectiveness of their camo suits and call in directed strikes that can quickly take down enemy units.

Mike company contains four platoons of motorized infantry that haul portable LB-X field guns. This gives these platoons the hardest hitting power of any of Third Battalion’s infantry units, although without the mobility of the jump-capable and mechanized forces. They are typically deployed in defensive positions to deter advancing enemy units.

Transport company is a company in name only. Its four Karnov VTOLs and twelve wheeled APCs are distributed amongst the rest of Third Battalions’ units as needed.

After the mission to Bryant, Colonel Ferrer tasked Major Casian DeNiro with organizing a platoon of recon scouts who could fulfill a variety of roles, including undercover scouting missions on planets prior to the arrival of the Company’s main forces and missions of sabotage against targets of opportunities. As much spies and commandos as soldiers, the members of this unit would need to be highly trained and resourceful.

Major DeNiro drew some of his most talented soldiers from Third Battalion’s infantry companies to create “Ghost Platoon.” Each member of Ghost Platoon is an elite soldier but has also received training in demolitions, stealth, wilderness survival, and undercover operations. Although, they are organized as four separate squads, the members of Ghost Platoon typically operate solo or in small groups to avoid detection. Their missions are typically covert, and involve subterfuge and/or sabotage.

Ghost Platoon is rarely deployed onto the battlefield directly, but if necessary, they can operate as jump demolition squads with camo suits.

Hotel and Kilo Company each contain four mechanized infantry platoons that form the backbone of Third Battalion. Each squad in a given platoon is equipped with a Rock Rover Half-Track or hover jeep with mountings for heavy or pulse lasers. These platoons have the most long range hitting power of any of Third Battalion’s companies, but are also typically more exposed on the battlefield than other companies. To mitigate this exposure, all infantry unit members in this company wear heavy myomer vests. They will typically advance behind the main line of mech and armor forces to avoid drawing fire and hit targets of opportunity as they present themselves. Kilo Company, equipped with pulse lasers, is also highly effective against other infantry units.

The artillery batteries in the Company operate as an independent company under the command of Captain Graeme Graves. They were originally built around the Chaparral artillery tanks and Zephyr hovertanks that the Company received from Comstar for their services. Since then Colonel Ferrer has added eight motorized platoons of infantry hauling Sniper artillery pieces.

Although not technically organized as part of Zulu Company, the Long Toms of the two Fortress dropships can also be added to the Company’s artillery fire when needed.

Arrow lance is built around the two Chaparral artillery tanks that the Company received from Comstar for services rendered. Although other units in the Company also have the TAG equipment that the Chaparrals require, Arrow lance also contains its own squadron of light hovercraft all equipped with TAG equipment.

Colonel Ferrer is slowly working towards having full transport assets available for the Company. He received a major boon during the Bryant mission when he was able to claim a Fortress-class and Mule-class dropship as prizes. After receiving a hefty advance from GM/Johnston Industries for the contract on Acamar, he was able to add a second Fortress-class dropship.

The Fortress-class dropship appeals to Colonel Ferrer’s taste for combined arms operations. He hopes to eventually acquire a third Fortress. He would then be able to put a company from each batallion on each Fortress with the few excess infantry and support troops occupying the Mule.

Romeo Company provides specialized support the remainder of the Company’s units. It is composed of three platoons of combat engineers who can variously build earthworks, bridges, or sweep fields for mines. Additionally, these soldiers serve as astechs during downtime and also assist in securing battlefield salvage. The fourth platoon is composed of four paramedic squads, who can be called into to tend to the wounded after battle. This platoon also includes two Swiftram VTOLs for medvac and search and rescue operations.

Generally, Romeo Company is not considered a frontline unit, but they are trained and equipped to fight, if need be.